For the past several months I've been testing my wife's patience with a game from Google called
Ingress. Ingress is an augmented reality massively multiplayer online game. The game uses your Android or iOS device's GPS to show you an augmented view of the world around you; this world has portals that look very much like fountains of light erupting from local points of interest like public works of art, monuments, cenotaphs, popular hangout spots, etc.
Two world-wide teams vie for control of these portals (and the future of all mankind) using game mechanics that I won't get into here, except to state that the goal of the game is to link portals together to create large triangular fields. The area of these fields are constantly totaled and the team with the combined greatest area of triangles is winning at that moment.
|
Richmond as seen by someone Ingressing. The points
are portals and the shaded areas are triangular fields. |
It seems simple enough, just make big triangles on a map by standing on a portal and linking it to two other portals that you've been to before and that are already connected thus completing the three sides of a triangle. However, the lines connecting the vertexes of triangles cannot intersect any other lines. This makes making longer lines far more difficult.
Since the app will only show you portals within about two kilometers of your current location, creating large triangular fields require either a lot of luck or careful planning and teamwork. Fortunately, a Smurf or a Frog (colloquial names for members of the blue Resistance and green Enlightened teams respectively) can see real-time maps by visiting
ingress.com/intel to plan their "ingressions". They can also join online communities that work as teams to create huge fields and/or destroy the opposing team's fields.